
Versus: mines are no longer destroyable by enemy players.Versus: mines are no longer triggerable by enemy players.Versus: changed amount of points awarded for bleeding out enemy players from 10% of player's points to 1000 points.

Versus: changed amount of points awarded for downing enemy players from 5% of downed player's points to 500 points.Versus: meleeing enemy players steals 100 points from them.Versus: stunning enemy players steals 50 points from them.Versus: increased upgraded weapon stun move speed from 20% to 25%.Versus: increased normal weapon stun move speed from 30% to 40%.Versus: increased zombie health from 2000 to 2500.Versus: enemy down text shows when player downs instead of when player bleeds out.Versus: moved score HUD down and closer together.Ascension: added Mule Kick perk machine in the Power Building zone.Kino Der Toten: added Mule Kick perk machine in the Stage zone.Mule Kick: stowed weapons automatically reload over time.Stamin-Up: increased cost from 2000 to 2500.Quick Revive: removed increased health regeneration rate.Quick Revive: increased revive time from 1.5 seconds to 2 seconds.


Monkeys: fixed giving points when killed by traps or Nuke.Zombies: decreased max health from 1 million to 100,000.Decreased points cap from 10 million to 1 million.Upgraded starting pistol given as self revive pistol above all others except Winter's Howl and Zap Gun.Player needs to be revived text updates to new player instantly.Player is reviving you text gets removed instantly when player drops the revive.Moved health bar number to the right of the health bar.Round timer starts at the same time as the total timer.
